Eyes of the Stone Thief

A Bard's Tale II
Battle at the Gates

After what seemed like hours of debate,
our heroes finally arrived at a plan they could initiate.
They hid behind rocks to lure out a troll,
it guarded against passage because death was it’s toll.
The great chasm was filled with the sound of music,
it reverberated against walls with complexity no one could mimic.
With their plans set in motion,
the heroes began there assault with fuel emotion.
Bolts of fire were launched ahead,
their victims unvexed would remain timid.
Suddenly a monk came flying through the air,
landing on the ramparts dispatched enemies with little care.
With fleet of foot among the heroes came a warrior,
only to be confronted with a moat filled with fetid water.
Raising up from the sewage came a wall of translucent jelly,
engulfing the nearest hero, it was quite unfortunate really.
Bones breaking, acid dissolving, at the gates death would be rife,
but the songs of battle filled the heroes’ hearts with life.
Bellowing deep beneath the earth,
a great an monstrous sound came forth.
The floor and ceiling bucked and clenched,
as if cave itself was alive and ready to have its denizens crunched.
Unperturbed the heroes battled on,
until the last remaining orc smiled and said bring it on.
with its sanguimancy the orc will conjure torrents of blood,
our heroes may well be face down in the mud.

A Bard's Tale
The Cave

With great ambition our heroes entered the hell cave.
It was hot and smelled of brimstone.
The cave was lit by a lake of lava.
It separated the heroes from reaching the other side.
A single stone bridge rose up from the lava as if it was floating.
Was it a trap?
Not seeing another way across, they began to traverse the bridge.
As they jumped from stone to stone,
some would give way and sink into the lava and others would remain solid.
One of the heroes nearly fell in,
hung on a ledge, just barely clinging to life.
Fortunately she was saved with the help of the others.
But watch out!
It was as if the lake opened up an vomited out hell spawn.
Our heroes came under siege by orcs!
The orcs, conveyed by boats of metal,
wielding red hot iron pokers and hooks on chains they came.
The heroes were pelted by javelins and snared by chains.
as fierce as the orcs seemed they did not stand up to the power our heroes possessed.
As soon as they had arrived their chieftain was torn apart by druidic magic,
and the others were butchered by knives and spells.
The orcs were forced to flee.
Once safely across the lake,
the heroes recuperated and pressed onward.
Confronted by a demonic door, inscribed with runes.
Written in tongues from the Abyss,
they spelled our doom should be decide to enter.
But fortune favored our heroes,
as one of them spotted a hidden tunnel.
Following the tunnel, it opened up into a massive chasm.
In front of the heroes there stood a castle wall,
raising out of ground inside the chasm.
The castle was manned with more orc!
Will there be any respite from these monstrous creatures?

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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